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boot disks
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Free Design Tools
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Photo Archive
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Music Archive
i've made a lot of music over the years

Nashville Fashionista
the open gallery project

Utilities
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Scott Rader's Blog
excellent thoughts
by my friend

idav.com
david cate's homepage

anemonemusic.com
josh cochran's page

===End of Index===


Use Linux

 

Up Front:

6-05-04 The Secrets of Google

3-21-04 :: Noam Chomsky on Iraq

A Leveling Of The Entertainment Industry

Major Labels Getting Desperate

MS Windows: Insecure by design?

The Future of Filesharing

The Ultimate Mini-OS: Contiki



Wednesday, September 10, 2003

A Leveling of the Entertainment Industry

Lars Ulrich of Metallica compares making records to fixing cars, insisting that an auto mechanic who downloads his record without paying for it should come over to his house and fix his car for free. Unfortunately, Lars can't seem to shift to paradigm 7.0.

The statistics are in, the bottom lines are dwindling, and the campaign has begun. Through legal action, press, restructuring, and price reductions, the entertainment industry is confronting the estimated 50 million human beings that are now connected through a searchable peer-to-peer network via the Internet.

Enough talk of the ins and outs of P2P has been broadcast by almost every major news outlet in the world. At this point, nothing is shocking about it; probably because most everyone is doing it, or knows someone who does.

Moral debate will roar for a while longer, but given the statistics--evidence of the sheer volume of P2P traffic, the debate has been resolved democratically. The people have voted with their mice for the sharing copyrighted materials for personal use from the privacy of their own homes.

The unfortunate initial "victims" of this wonderful technological and cultural phenomenon are the entertainment enterprises that deal with sound recordings. This will extend fully to the motion picture industry as the "pipes get wider" and per capita bandwidth improves, allowing motion-image files of acceptable quality to be shared more conveniently.

Text industries have also felt the sting of digital innovation, and for much longer than those in sound and motion pictures. Fortunately for their business, most people find that prepackaged printed materials are worth the money, and rarely bother to download and print items such as books. And this will continue to be the case for the professional manufacture and packaging of all media.

These industries will adapt. They will go through a tumultuous period of transition. They will lower their prices, resort to cooperative advertising strategies, cut costs, sign fewer music groups (or work on smaller budgets), and focus more on theater markets than DVD markets. It will be painful, but will stabilize..

Legally speaking, the courtrooms will continue to serve as a battle ground for copyright disputes, yet if we apply a basic supply/demand curve to our legal infrastructure, we will find ourselves trying copyright cases only in matters of life or big money: for profitable patents, copyrighted intellectual property, and the like. The SCO/UNIX vs. IBM/ Open Linux is an example of how this will work.

The issue of ethics in this case is moot. It is founded on outdated assumptions about economics and our material environment. Lars Ulrich of Metallica compares making records to fixing cars, insisting that an auto mechanic who downloads his record without paying for it, should come over to his house and fix his car for free. Unfortunately, Lars can't seem to shift to paradigm 7.0.

Before the advent of the Edison phonograph, there was no Lars Ulrich. Sure, there were great musicians, composers, and the like, but you had to get close enough to their organism (or printed music) to enjoy them. It was the development of the commodified storage medium that led to Lars Ulrich, and arguably what we know as the culture industry.

Copyright law on information is a relativity new construct. It is remains only as real as the mechanism that enforces it. Our changing technological environment is a reality, and I want to see our limited resources for enforcement to be used wisely. Lawsuits against 12-year old girls for downloading songs to listen to is a waste of our collective resources.

Our future will see a great change in the nature of the culture industry. As home computer systems become more powerful, the ability to produce original symbolic information will lead to culture that is both more decentralized and specialized on the one hand, and more unified and homogeneous on the other. Exceptional talent will still be celebrated, and the quality of symbolic information will improve as the productive barriers of opportunity are lowered.

While the 20th century's hugely profitable commodity driven entertainment industry will forever influence what we have come to know "Pop Culture," the fact remains:

..artists don't need the industry, the industry needs the artists.

Oh, and Lars, when I can hook my car up to my computer and have it fix itself, then there won't be any more auto mechanics.

Index

Record Labels Getting Desperate

By Mathew Ingram - Toronto Globe and Mail September 5 2003

Universal Music, one of the five major record companies, announced late on Wednesday that it is chopping the retail price of its "top line" CDs by anywhere from 23 to 30 per cent. The company said it is making this magnanimous gesture "with the aim of bringing music fans back into retail stores."

And where are all those fans whose absence is such a concern?
Universal doesn't come right out and say it, but they are in living
rooms, university dorms and even offices around the world, downloading MP3 files as fast as they possibly can. Universal's price cut isn't really a magnanimous gesture at all -- it's a desperate cry for help.

Among other things, the price reduction -- a move that will likely be
copied by the other major labels -- helps to confirm the widespread
suspicion that the music industry's profit margins are truly
astronomical. How could they not be, if Universal can contemplate a sudden 30-per-cent reduction in its CD prices without even blinking?

It's also ironic that Universal is asking retailers to help by
reducing the actual prices they charge for CDs (since few people ever pay the full retail price for a CD). In other words, they don't want the record stores to use the price cut to boost their own profitmargins. The irony is that Universal and the other major labels weresanctioned not that long ago for pressuring retailers not to lower their CD prices.

In February of 2000, the U.S. Federal Trade Commission found that the major record labels had acted in concert to keep CD prices artificially high, and that consumers had overpaid by as much as $500-million (U.S.) between 1995 and 2000. Following the ruling, attorneys-general in 43 states charged the record companies with price-fixing, a case that was finally settled this summer; the companies agreed to paya total of $140-million, $64-million in cash and $76-million in CDs donated to schools and libraries.

So is the price cut going to stop the downloading hordes? It might
help stem the flow a little, but it's unlikely to persuade large
numbers of people to give up downloading and head back to the store.

Expecting the move to help boost CD sales by 30 per cent, a forecast made by one music industry executive, is dreaming in technicolour.

That's not just because there are millions of scofflaws out there who
love stealing music -- if that is even what downloading amounts to
(it's not quite that simple, despite the industry's ad campaign to the
contrary). More than anything, the downloading phenomenon is a symptom of a larger problem, which is that the whole pricing structure of the music industry is broken, and probably for good.

To get a sense of how some of the downloading hordes feel, all you need to do is sample some of the comments made on various websites, such as those at the tech-focused site Slashdot.org. One member responded to the CD price cut by saying: "How generous. Rather than making 90,000% profit on $0.02 worth of plastic, they're taking it in the shorts with a measly 65,000%. Give me a break."

Of course, the music industry argues that its costs are higher than
they appear, and that CD sales have to cover not just marketing and distribution but also have to make up for the money spent on bringingin new artists -- artists who may or may not recoup that investment. Still, the perception is that CD companies have been lining theirpockets for some time, and Universal's move will do little to alter that view.

Whatever the actual numbers are, the fact remains that a sizeable
number of people -- the user base of Kazaa, a file-sharing network, is estimated at more than 50 million -- have voted with their mice, and the message they have been sending is that the music industry nolonger meets their needs. For several years now the industry has beentrying to fight that reality, and all it has done is to dig itself
deeper into the hole it is trying to get out of.

Ever since the Napster file-swapping network first appeared on the
scene in 1999, the major record labels seem to have spent most of
their time doing one of three things: a) suing the file-trading
networks and those who make use of them; b) trying (and largely
failing) to design their own downloading services; and c) keeping
prices high to maximize their dwindling profits.

The advent of Apple's iTunes music service, and the success it has hadin just the few months since its launch -- 6.5 million downloads as of August -- shows that there are a substantial number of music fans outthere who are willing to pay money for music. They just aren't willing to pay what they see as the drastically inflated prices charged for CDs, and they seem to like the ability to select particular songs rather than having to buy a whole "album."

The sooner the music industry gets religion on those two points, the
better off it will be. As someone once said, if you find yourself in a
hole the first thing you should probably do is stop digging.

Index


Microsoft Windows: Insecure by Design

By Rob Pegoraro
The Washington Post
Sunday, August 24, 2003; Page F07

Between the Blaster worm and the Sobig virus, it's been
a long two weeks for Windows users. But nobody with a
Mac or a Linux PC has had to lose a moment of sleep over
these outbreaks -- just like in earlier "malware"
epidemics.

This is not a coincidence.

The usual theory has been that Windows gets all the
attacks because almost everybody uses it. But millions
of people do use Mac OS X and Linux, a sufficiently big
market for plenty of legitimate software developers --
so why do the authors of viruses and worms rarely take
aim at either system?

Even if that changed, Windows would still be an easier
target. In its default setup, Windows XP on the Internet
amounts to a car parked in a bad part of town, with the
doors unlocked, the key in the ignition and a Post-It
note on the dashboard saying, "Please don't steal this."

Not opening strange e-mail attachments helps to keep
Windows secure (not to mention it's plain common sense),
but it isn't enough.

The vulnerabilities built in: Security starts with
closing doors that don't need to be open. On a PC, these
doors are called "ports" -- channels to the Internet
reserved for specific tasks, such as publishing a Web
page.

These ports are what network worms like Blaster crawl in
through, exploiting bugs in an operating system to
implant themselves. (Viruses can't move on their own and
need other mechanisms, such as e-mail or floppy disks,
to spread.) It's canonical among security experts that
unneeded ports should be closed.

Windows XP Home Edition, however, ships with five ports
open, behind which run "services" that serve no purpose
except on a computer network.

"Messenger Service," for instance, is designed to listen
for alerts sent out by a network's owner, but on a home
computer all it does is receive ads broadcast by
spammers. The "Remote Procedure Call" feature exploited
by Blaster is, to quote a Microsoft advisory, "not
intended to be used in hostile environments such as the
Internet."

Jeff Jones, Microsoft's senior director for "trustworthy
computing," said the company was heeding user requests
when XP was designed: "What customers were demanding was
network compatibility, application compatibility."

But they weren't asking for easily cracked PCs either.
Now, Jones said, Microsoft believes it's better to leave
ports shut until users open the ones they need. But any
change to this dangerous default configuration will only
come in some future update.

In comparison, Mac OS X ships with zero ports open to
the Internet.

The firewall that's down: A firewall provides further
defense against worms, rejecting dangerous Internet
traffic.

Windows XP includes basic firewall software (it doesn't
monitor outgoing connections), but it's inactive unless
you use its "wizard" software to set up a broadband
connection. Turning it on is a five-step task in
Microsoft's directions (www.microsoft.com/protect) that
must be repeated for every Internet connection on a PC.

Mac OS X's firewall isn't enabled by default either, but
it's much simpler to enable. Red Hat Linux is better
yet: Its firewall is on from the start.

The patches that aren't downloaded: Windows is better
than most operating systems at easing the drudgery of
staying on top of patches and bug fixes, since it can
automatically download them. A PC kept current with
Microsoft's security updates would have survived this
week unscathed.

But hundreds of thousands, if not millions, of Windows
systems still got Blasted, even though the patch to stop
this worm was released weeks ago.

Part of this is users' fault. "Critical updates" are
called that for a reason, and it's foolish to ignore
them. (The same goes for not installing and updating
anti-virus software.)

The chance of a patch wrecking Windows is dwarfed by the
odds that an unpatched PC will get hit. And for those
saying they don't trust Microsoft to fix their systems,
I have one question: If you don't trust this company,
why did you give it your money?

Microsoft, however, must share blame, too. Windows XP's
pop-up invitations to use Windows Update must compete
for attention with all of XP's other, less important
nags -- get a Passport account, take a tour of XP, hide
unused desktop icons, blah, blah, blah.

Microsoft's critical updates also are absent from retail
copies of Windows XP, forcing buyers into lengthy
Windows Update sessions to get the fixes since last
year's Service Pack 1 upgrade. At least the version of
XP provided to PC manufacturers is refreshed once a
quarter or so -- and Microsoft says it's working to
shorten this lag.

The lack of any limit to damage: Windows XP, by default,
provides unrestricted, "administrator" access to a
computer. This sounds like a good thing but is not,
because any program, worms and viruses included, also
has unrestricted access.

Yet administrator mode is the only realistic choice: XP
Home's "limited account," the only other option, doesn't
even let you adjust a PC's clock.

Mac OS X and Linux get this right: Users get broad
rights, but critical system tasks require entering a
password. If, for instance, a virus wants to install a
"backdoor" for further intrusions, you'll have to
authorize it. This fail-safe isn't immune to user
gullibility and still allows the total loss or theft of
your data, but it beats Windows' anything-goes approach.

Because Microsoft blew off security concerns for so
long, millions of PCs remain unpatched, ready for the
next Windows-transmitted disease. Microsoft needs to do
more than order up another round of "Protect Your PC"
ads.

Here's a modest proposal: Microsoft should use some of
its $49 billion hoard to mail an update CD to anybody
who wants one. At $3 a pop (a liberal estimate), it
could ship a disc to every human being on Earth -- and
still have $30 billion in the bank.

Index

The Future of Filesharing


The pressure from corporations (lawsuits) to stop filesharing will lead to the usual: ingenuity and innovation.
The sacrificial lambs are being chosen; some poor computer users just wanting to hear that old Beach Boys tune are confronting huge fines, restriction of internet access, and even major lawsuits. It is only a matter of time before average computer users will believe the 6:00 hype and uninstall Kazaa. But this isn't necessary--the hacker community is poised in the wings with a solution to whatever Orwellian restrictions present themselves.

In May, the opening shots of this chapter in the ongoing information-property saga were well documented by online media:

A day after developers at America Online's Nullsoft unit quietly released file-sharing software, AOL pulled the link to the product from the subsidiary's Web site.
The software, called Waste, lets groups set up private, secure file-sharing networks. The product became available on Nullsoft's Web site on Wednesday, just days shy of the four-year anniversary of being acquired by AOL. Waste is a software application that combines peer-to-peer file sharing with instant messaging, chat and file searches. Users can set up their own network of friends and share files between each other.

The features of Waste are similar to those of file-swapping services such as Kazaa and the defunct Napster, but the difference is that only small networks of people (up to 50, according to the Web site) can use it. The software also offers encryption and authentication to prevent non-invitees from accessing the private networks.

The quiet launch of Waste was the work of Nullsoft's principal developer, Justin Frankel, a soft-spoken 20-something known for his tech savvy and his streak of rebelliousness.

Waste had been used internally to share files between AOL's San Francisco office, where Nullsoft is based, and its Dulles, Va., headquarters, according to Ian Rogers, a former founding member of Nullsoft.

"The real play is when you've got small networks of co-workers or friends who can share whatever they want securely," Rogers said in an interview. "It could be a group of government officials sharing secure documents or it could be Justin sharing video files with AOL Dulles."

An AOL representative did not return requests for comment.

Nullsoft has had its conflicts with AOL in the past, such as in 2000 when Frankel developed a music file-swapping technology called Gnutella. AOL quickly pulled it off the Web fearing legal ramifications, but not before developers downloaded it and began creating services based on its software code.

AOL also forced Nullsoft to shut down an MP3 search engine, fearing the legal consequences of the software. Then, Frankel and his cohorts caused a stir when they developed software called AIMazing, which replaced banner advertisements on AOL Instant Messenger into wiggling sound waves accompanied by music.

Fortunately, since the source of WASTE was GPL'd, it was only a matter of time before the open source community had several ports and much more powerful mods of this code ready for distribution, the most noteworthy being FILETOPIA.

Filetopia is a free communications software that includes: instant messaging, chat, a powerful file sharing system with a search engine, online friends list and message boards.

What is unique to this software is the level of security and privacy that it provides. It uses a choice of strong ciphers and public key techniques for all communications and sophisticated techniques to protect your IP and thus make you truly anonymous and safe from attacks.

Don't worry kids, expect more variations of the encrypted P2P software to keep artists starving and your local node bogged down for years to come!

Index


Contiki: The Ultimate Miniature OS


The Contiki desktop environment is a highly portable, modern, open source, Internet-enabled operating system and desktop environment for very constrained systems, such as 8-bit homecomputers like the Commodore 64
Contiki was originally written for the Commodore 64 system (1 MHz 8-bit 6510 CPU, 64 k RAM) but ports to a lot of systems are currently being developed by a bunch of developers: 8-bit Nintendo Entertainment system, PCEngine, Gameboy, Atari 8-bit, Atari Jaguar, Atari Lynx, Apple ][, VIC-20, CBM PET, Plus/4, Tandy CoCo, Sharp Wizard, Casio PocketViewer, Sega DreamCast and the Sony Playstation.

The first version of Contiki includes the following:

Multi-tasking kernel.
Windowing system and themeable GUI toolkit.
Screen-saver.
TCP/IP stack for Internet networking, either with RS-232/SLIP or Ethernet (PPP is under development).
Personal webserver for convenient file transfer. (Only in the C64/TFE version.)
Simple telnet client. (Only in the RS232/SLIP version.)
Web browser for Internet web surfing. (Worlds first web browser for 8-bit systems!

All of the above is included in the self-contained Contiki binary, which is 42 kilobytes large and runs comfortably in 64 kilobytes of memory. More applications are under development.

Contiki can be downloaded from the downloads page. Contiki is almost entirely written in C and the source code is released under a BSD-style license and may be used and modified freely.

Contiki works directly from memory and does not need any secondary storage like disk drives for caching or loading. This makes Contiki fast, portable, and also makes Contiki accesible for tape drive users. Index

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